The latest in rhythm game crazes to take over the arcades recently is Ongeki from Sega. For those who have been there, the rhythm game culture can be a bit intense as they often fade from existence as soon as they hit their time in the sun. Games like Love Live which used to have lines that extended for day, are now barely noticeable.


Control wise, the game features 6 face buttons as well as two larger buttons on the side a few inches off the ground, as well as a joystick to control your character movement. The game is ambidextrous and will have at times swapping between left and right handed play and things can get really crazy on later difficulty levels.


The general gist of the game is that you control your party on screen to dodge enemy attacks as well as navigate a course that you travel down as the song progresses. The notes that you hit on screen are you “attacks” so to speak that take down the enemies health gage. The character movement being controlled directly by the player is a nice touch and adds a level not often seen inside a rhythm game.


Completing the various levels rewards you with cards! The game features cards you directly unlock in-game via spending currency that you earn though playing. It also has a gacha system at the card printing machine where you can spend credits to roll for super rare cards the easy way. One thing to note, the game is actually a pretty good value on Yen to play time if you avoid spending extra on booster items. Ongeki uses the new style GP system seen in most major titles these days. With a 300yen purchase (if the arcade allows it) easily being enough to cover 30-45 minutes of playtime depending on the song. The downside to this however is that the machines are often crowded with a line forming at every hour but the very early ones.


Upon finishing a a song, your characters gain exp and relationship points which enhance their stats to various degrees, although only the story characters have the Relationship points. The various collaboration characters only had the standard levels.

All in all I had a blast playing this game, the side buttons do start to hurt your hand after a while and the game does recommend these rather hilarious fingerless gloves that can be found in many stores for a few hundred yen. All of the hardcore players seemed to use them as I found my hands hurting after about 30 minutes of play. Mostly due to the side button use. While I highly doubt we will ever see this game come to the US since it is a Sega developed one, I look forward to playing it again.


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